Tuesday, April 26
Blood and Spooks for Just Four Bucks!
So you think strapping a nuclear reactor to your back and waving an electron pack around makes you a ghost hunter?You're darn tootin' it does!
Now, there's other guides out there that don't give you new ghost-hunting professions, skills, feats, magic, and whatnot. This isn't like those guides. Blood and Spooks: The Ghost Hunter's Guide has all the crunch you know and love and more, including:
- 5 new allegiances
- 16 new occupations
- A ghost hunter background generator
- Rules for playing victims
- 8 new advanced classes, including the ghost hunter, medium, and skeptic
- Electron packs, ghost containers, and ethereal detectors galore
- Advice on investigating hauntings, ghost hunter hooks, rules for contracts, and places of power to explore
- 50 new psionic powers!
- The ethereal plane and where bad ghosts go: the ether-containment unit
- Rules on developing advanced ghosts, introducing a new advanced class and psionic powers just for spirits
Buy it today at http://www.philipjreed.com/downloads/maycoupons.pdf
Labels: author news
posted by Mike Tresca at 11:12 PM
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