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Thursday, September 14

Game Review: Halo 2

Play alternates between Master Chief and the alien elite known as the Arbiter. This gives the player both sides of the story, which is interesting…to a point. Eventually, the plot converges enough so that the two characters should really end up fighting each other. That would have been something, if the AI made you play through both battles from opposite sides by creating an enemy that uses your own moves.

But instead, about midway through the battle for the universe, a giant plant that looks like Audrey II from Little Shop of Horrors shows up. This planet, speaking in Jabba-esque guttural tones, rams the plot down our throats by grabbing the Arbiter and Master Chief and shoving them into opposite plot lines: the Arbiter ends up working with the humans, Master Chief ends up doing the alien dirty work. [MORE]


posted by Michael Tresca at 8:53 AM

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