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Friday, February 22

Chapter 2: Lethal Legacy - Introduction

This scenario, “Lethal Legacy,” is from the Call of Cthulhu supplement, “Last Rites,” by Ian Winterton. You can read more about Delta Green at http://www.delta-green.com. Please note: This story hour contains spoilers!

Our cast of characters includes:
This scenario was played right after The End of Paradise and was considered by the group to be the more interesting of the two. My suspicion is that this is because the scenario involved a combination of investigation and combat, with an alien opponent that had unknown capabilities. I was able to slowly introduce each of the creature’s powers, giving the PCs a rising dread as to what was to come.

And of course, I had plenty of NPCs to mess with, a whole family of gun nuts. I used Jack Nicholson’s performance as Melvin Udall in As Good As It Gets as the template for Randy Kalms in this scenario to spice him up a bit. The rest of the family was largely in the background…except the youngest, Luke. I’ve learned in horror that going after the weak link really makes the group feel vulnerable, even if it’s not “one of their own.”

An important part of The End of Paradise established that a foster home was actually raising cultists. Here, Randy Kalms lays out the entire campaign in one breath. It’s not all factually accurate (I’m not going to give ALL my secrets away in one fell swoop!) but it’s a good start and provides a framework for a conspiracy (Majestic-12) vs. a conspiracy (cultists across America). And two members of the cult conspiracy are about to start an all-out turf war.

Although the first scenario was creepier in tone, this one was much more freeform with moments that ended up being disturbing only because that’s how they played out. When you have a dimensional shambler with levels in telepath, you’d be surprised what you can pull off…

Defining Moment: The defining moment in this scenario is when Guppy, who was talking to the rest of the team, slowly turned around to see the dimensional shambler looming over him through the window. I showed the players a picture from the scenario and it totally freaked them out.

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posted by Michael Tresca at 8:01 AM

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