Talien's Tower
Subscribe to Talien's Tower on Facebook, Twitter, email or via the Site Feed

Thursday, February 14

Madness in Freeport - Part 6: Illusion Trap

They emerged from a narrow tunnel into a large, natural cavern. A slim strip of beach lay along the far wall. Ten large, ironbound chests sat on the sand.

“I’ll go this time,” said Ilmarė. Beldin was still weak from the attack, confused and muttering to himself about a woman named Isabella.

“Once again,” said Kham, “THAT is a sign that we should not go onto this beach.” He pointed at a skeleton that lay half in the water and half on the beach. Its arms were stretched longingly toward the chests.

“We need to find the Jade Serpent of Yig,” said Ilmarė. “And I don’t see how we’re going to do it by sitting in the boat.”

Kham shrugged. “Don’t say I didn’t warn you.” [MORE]


posted by Michael Tresca at 7:57 AM

Want more? Please consider contributing to my Patreon; Follow me on Facebook, Twitter, Google+, and the web; buy my books: The Evolution of Fantasy Role-Playing Games, The Well of Stars, and Awfully Familiar.


Post a Comment

Links to this post:

Create a Link

<< Home