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Friday, October 17

Chapter 23: The Last Castle - Introduction

This scenario, “The Last Castle,” is a Spycraft mission from Combat Missions by Yours Truly. You can read more about Delta Green at http://www.delta-green.com. Please note: This story hour contains spoilers!

I mentioned in previous scenarios that despite all the hard work that goes into some of these missions, sometimes the ones I don’t prepare for are the most entertaining. In this case, Combat Missions is chock full of action without a whole lot of setup, which suits my players just fine. Unfortunately, some scenarios utilize their talents more than others.

In this case, the scenario required two agents to go undercover. More than that would be suspicious, which meant that the two non-combat types (Guppy and Archive) didn’t have a whole lot to do. Jim-Bean and Hammer, on the other hand, were having a blast. In the end it all came together with very little conflict, but it didn’t matter. The agents got what they wanted and achieved the mission.

I felt it was all a bit of letdown because I wasn’t able to push for a climactic ending (the kind I routinely preach about that’s lacking from other scenarios). That’s not to demean the players; they did everything right. It just wasn’t quite as exciting as a scenario as I’d hoped.

On the other hand, this exact same plot played out in a recent episode of Burn Notice. A con-man fakes an FBI raid to swindle his marks out of their money. Instead, Michael’s team ambushes the faux FBI agents and makes it appear that they’ve been murdered, turning the tables on the con man. So maybe this scenario wasn’t so bad after all. [MORE]

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posted by Mike Tresca at 6:31 AM


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