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Sunday, May 10

Chapter 51: The Isle of Chaugnar Faugn - Introduction

This scenario is adapted from a Necromancer Games adventure, “The Isle of Bonjo Tombo” from the Dead Man’s Chest supplement, set in the Arcanis setting. You can read more about Arcanis at http://www.onaraonline.org. Please note: This adventure contains spoilers!

Our cast of characters includes:

George (Sebastian) was pretty sick during this session. Although he held up well for the first two adventures, by the third he was really suffering. And, as it turned out, we all got sick afterwards. Everyone, that is, except Matt who is impervious to all harm and my wife, who was juiced with pregnancy hormones and didn’t play most of the time anyway.

I had a much longer setup that involved the exploration of the island, but combat started to become tedious. Also, Sebastian’s newfound flight meant he was far more capable of avoiding overland hazards, as you’ll soon see. So, gaming by the seat of my pants as usual, I threw out a bunch of the stuff I had planned and went with the more cinematic solution. I also gutted the original cavern and instead moved to the next adventure, which takes place in Chaugnar Faugn’s cave.

All in all, it worked out well, but it was a lot briefer than I would have liked. I’m still itching to use all the wonderful things that lurked in the more expanded version of the cave. Oh well…there’ll always be other islands! [MORE]


posted by Michael Tresca at 7:40 AM

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