Saturday, May 30
Darkmar: Part 4 – Navigation Through the Upper House
Inside, the fluting of the pipes was more clearly audible. As Kham walk, the sound sometimes seemed closer, or sometimes it was dim, or disappeared entirely.
Kham traveled for miles.
Skiz popped his head out of the haversack. “Where we going, boss?”
“Not sure, Skiz. But I’m hoping we find our way to the end before I run out of food or I’m going to have to eat you.”
Skiz sniffed up at him. “More likely the other way around, boss.”
“Very funny.”
Kham walked on and on. He passed through a massive chamber that took hours to cross, all the while out of sight of walls or ceiling. He journeyed beyond a corridor that opened into a succession of thousands of empty cells.
Sometimes the way was illuminated: a shaft of weak light slid down into a chamber from an unknown source, a gleam of phosphorescence seeped from cracks in the floor, and flat stones gave off a gray glimmer. But most of the time Kham journeyed in darkness. With Daemonscar, he could see no matter how dark it became…but the others might not be so lucky.
He imagined how they would survive. Beldin and Sebastian could see in the dark. But Vlad was not so gifted. The Milandisian would eventually be plunged into total darkness. And then how would he find his way?
Kham came across a fountain set in the wall. The water smelled sweet.
“Water!” shouted Skiz. The rat hopped out of Kham’s haversack and began to drink.
“Is it okay?”
“If it’s good enough for a rat, boss, it’s good enough for you.” [MORE]
Labels: arcanis
posted by Mike Tresca at 8:40 AM
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