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Sunday, June 28

Chapter 40: Last Rites of the Black Guard - Introduction

This story hour is from “Last Rites of the Black Guard” by Ed Wetterman. You can read more about Delta Green at http://www.delta-green.com. Please note: This story hour contains spoilers!

Our cast of characters includes:

  • Game Master: Michael Tresca (http://michael.tresca.net)
  • Joseph “Archive” Fontaine (Dedicated Hero/Acolyte) played by Joe Lalumia
  • Jim “Jim-Bean” Baxter (Charismatic Hero) played by Jeremy Ortiz (http://jeremyrobertortiz.blogspot.com)
  • Kurtis “Hammer” Grange (Fast/Dedicated Hero/Gunslinger) played by George Webster

If you’re familiar with the Karotechia in Delta Green, you know that it is led by a triumvirate of Nazis on their last legs: the ancient Olaf Bitterich, the artificially sustained Gunter Frank, and the immortal Reinhard Galt. Advancing the Delta Green timeline thus causes a bit of a problem, because Bitterich should be dead of old age. The solution: Last Rites of the Black Guard (LRBG).

LRBG assumes the characters will conduct a séance, which isn’t necessarily something every group will try. Instead, I had our resident psychic character possessed by Aimee’s spirit and let him role-play out the answers with the other characters. Only after enough clues were gathered about what happened to the spirits did I reveal that there was once a Nazi living next door.

LRBG then moves to the second part of the scenario, which is essentially a death trap. Once the investigators find their way down to the secret door, it locks behind them and they are engaged in a fight for their lives with a Risen of Osiris, an undead monster. Since I adopted this monster to a Delta Green setting, I changed it to a Screaming Crawler. The effect is the same: the investigators have to slog it out in a toe-to-toe fight. My players were unhappy about this, expecting to uncover some plot-device to destroy it. The monster has no other purpose than as a guardian, which surprised my players, who expected it to be the old Nazi himself.

This scenario provided a mix of creepy investigation and slugging it out with a supernatural beast. Because of how the fight went down, Archive was taken out early, which left it up to the gunslinger and the faceman. The gunslinger enjoyed himself, the faceman didn’t.

Defining Moment: Since his incident with Yog-Sothoth, Archive is terrified of spheres. Which just happens to be the form an ABE takes… [MORE]

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posted by Mike Tresca at 10:39 PM


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