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Friday, November 20

Isles of the Damned: Part 3b – White Gorilla Island

They stood in the entrance to the Skull’s mouth, near the two ornate, gear-heavy structure.

Beldin peered skeptically at the massive metal cylinders. “I don’t believe you.”

“It’s true!” said Kham, hands spread in a plea. “These cylinders store thousands of gallons of potions of flight. When I command the Skull, engines inside the cylinders distribute the potions to massive, wheezing bellows, where it is atomized and distributed via hoses to the nozzles on the outside of the craft.”

The Skull shuddered.

Sebastian knocked a knuckle against one of the cylinders. “Even if that were true, potions don’t work that way. You don’t simply spray them in a direction to create an effect. By that logic I could poor a healing potion over my head and be healed.”

“As a matter of fact, these two vats,” Kham pointed at the vats overhead, “store exactly that. The Skull showers healing potions on Zoltan’s townspeople after their battles.”

“But potions don’t work like that!” shouted Beldin.

Kham waved the pistol and the jaws of the Skull began to slowly open. Roaring wind tore through the opening.

Sebastian opened up his wings as they caught the air, snapping to his full wingspan. “I suppose if he created them as a form of oil instead…”

“What will happen to the Zaska clones?” Beldin hesitated at the opening. “To the children?”

“They’ll be dead,” said Sebastian without emotion. “Wraps the problem of Zaska and Sycorax up nicely, I think.”

Beldin just stared at him.

“Look, we don’t have a whole lot of time here!” Kham drew Talon and slashed one of the hoses that connected to the cylinders. A bluish liquid gushed from the hose. “Do you want to argue about Althares’ gifts or do you want to not get smashed to a pulp?”

Vlad waved his hand. “I’d like to not be smashed to a pulp, please.” more

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posted by Mike Tresca at 6:40 AM


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